Texturing Artist & Modelling Artist
Zentroid Studios Private Limited · India
FULL TIME
Job Description
3D Texturing & Modelling Artist
We’re looking for a 3D Texturing & Modelling Artist with a strong eye for detail and experience in creating high-quality, photorealistic 3D assets.
THIS IS NOT A REMOTE / WORK-FROM-HOME OPPORTUNITY.
Experience
- 1.5+ years of relevant experience required.
- Experienced candidates will be preferred.
- Experience in 3D modelling, texturing, retopology, and UV mapping .
- Knowledge of hard-surface, PBR, AR/VR, and product workflows .
Requirements
- Proficiency in 2–3+ of the following:
- Substance Painter
- Rizom UV
- Photoshop
- Blender
- Maya
- Marmoset Toolbag
- ZBrush
- Laptop/PC and stable internet required for the technical test.
Responsibilities
- Create high-quality and photorealistic 3D models and textures .
- Model using Blender and Maya .
- Perform retopology and mesh optimization.
- Clean and optimize 3D scans using ZBrush .
- Create hard-surface models with clean topology.
- Create PBR textures using Substance Painter and Photoshop.
- Create and optimize UVs with proper texel density using Rizom UV.
- Follow references and maintain accurate details.
- Create assets for product, AR/VR, and real-time workflows .
- Coordinate with the Design Project Manager.
- Submit weekly/monthly work reports.
Tools
Substance Painter | Photoshop | Blender | Maya | Rizom UV | Marmoset | ZBrush
Preferred Profile 1.5+ years of experience with strong modelling + texturing skills. Experienced candidates will be preferred.
Details
| Company | Zentroid Studios Private Limited |
| Location | India |
| Type | FULL TIME |
| Niche | design |
