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3D Modeler Artist

Meril · Gujarat, India

FULL TIME

Job Description

Job Title: 3D Modeler Artist – Immersive Surgical Training Department: Immersive Technologies. Location: Vapi, Gujarat – On-site Reports To: XR Lead Job Purpose: To create high-quality, production-ready 3D assets for an immersive surgical training and robotic simulation platform, including surgical instruments, robotic console components, operating-room environments, medical equipment, and anatomical models. The role will support the end-to-end 3D asset pipeline by developing optimized models from references, CAD data, technical drawings, and clinical inputs for integration into real-time simulation environments. Key Responsibilities: 1. 3D Modeling & Asset Development • Create high-quality 3D models of surgical instruments, medical devices, robotic console components, operating-room environments, and supporting assets. • Develop both hard-surface and organic models based on photographs, technical references, CAD data, drawings, and clinical inputs. • Ensure models accurately represent real-world dimensions, proportions, geometry, and functional characteristics. • Maintain clean topology, proper edge flow, object hierarchy, naming conventions, and real-world scale. 2. Real-Time & Simulation-Ready Asset Preparation • Create optimized 3D assets suitable for real-time rendering and interactive surgical simulation. • Develop LOD-ready models where required and maintain appropriate polygon budgets for real-time performance. • Ensure correct pivots, transforms, orientation, scale, and hierarchy for downstream integration. • Optimize meshes while maintaining the required visual quality and geometric accuracy. • Prepare assets for integration into Unity and other real-time simulation environments. 3. Surgical & Medical Asset Development • Develop realistic 3D representations of surgical instruments, robotic systems, medical equipment, operating-room environments, and anatomical structures. • Work with clinical and medical experts to understand surgical workflows, instrument usage, and anatomical requirements. • Incorporate clinical and technical feedback into 3D asset development. • Ensure appropriate visual and dimensional accuracy for surgical training and simulation applications. 4. CAD, Reference & Mesh Preparation • Convert and optimize CAD/reference data for use in real-time 3D environments. • Perform basic CAD cleanup, mesh optimization, retopology, and geometry preparation. • Prepare clean meshes for handover to sculpting, texturing, rigging, animation, and technical-art teams. • Perform basic UV layout and ensure assets are appropriately structured for downstream texturing. 5. Cross-Functional Collaboration • Work closely with 3D Artists, Technical Artists, Unity Developers, Simulation Engineers, Clinical Experts, and XR teams. • Participate in regular production and pipeline review meetings. • Coordinate with downstream artists for sculpting, texturing, rigging, and animation requirements. • Proactively communicate technical challenges, dependencies, quality issues, and production blockers. • Contribute to improving the overall 3D production pipeline and asset development standards. 6. Documentation, Version Control & Quality • Follow established asset naming, folder structure, modeling, and production standards. • Maintain asset versions using Git, Git LFS, or the approved Digital Asset Management (DAM) workflow. • Document polygon budgets, LOD structure, asset versions, references, and known issues where required. • Perform quality checks on geometry, topology, scale, pivots, naming, and performance before asset handover. • Ensure timely delivery of assets according to project milestones and production requirements. 7. Innovation & Learning • Contribute to the development of next-generation immersive surgical training and robotic simulation technologies. • Explore new techniques for 3D modeling, optimization, visualization, and real-time simulation. • Stay updated with emerging technologies in 3D modeling, XR/VR/AR, medical visualization, gaming, and simulation. • Contribute to process improvements and innovative approaches for creating realistic medical and surgical assets. Qualifications and Experience: • Diploma / B.E. / B.Tech / Bachelor’s degree / equivalent qualification in 3D Design, Animation, Game Art, Multimedia, Visual Effects, or a related field. • 4–6 years of professional experience in 3D modeling and asset development. • Strong professional experience with Autodesk Maya and/or Blender. • Experience in game-ready, simulation-ready, or real-time 3D asset production. • Experience with hard-surface and/or organic modeling. • Experience creating 3D assets from references, photographs, technical drawings, or CAD data. • Experience working within a multi-artist or production pipeline is preferred. • Experience in medical visualization, surgical simulation, gaming, XR/VR/AR, automotive visualization, or digital-twin projects will be an added advantage. Skills and Competencies: • Strong proficiency in Maya and/or Blender. • Strong understanding of hard-surface and organic 3D modeling. • Good understanding of topology, retopology, UVs, polygon optimization, and LODs. • Understanding of real-time asset preparation and Unity workflows. • Basic knowledge of Git / Git LFS or equivalent version-control workflows. • Strong attention to detail and visual accuracy. • Ability to interpret technical drawings, CAD data, and real-world references. • Good understanding of scale, pivots, transforms, hierarchy, and asset organization. • Strong communication and collaboration skills. • Ability to work in a multidisciplinary environment involving artists, engineers, clinicians, and technical teams. • Passion for 3D visualization, simulation, immersive technologies, and medical technology. Key Performance Indicators (KPIs): • Quality, accuracy, and visual fidelity of 3D assets developed. • Timely completion of assigned modeling and asset-development activities. • Compliance with topology, polygon, scale, pivot, naming, and LOD standards. • First-pass acceptance rate of submitted assets. • Quality and efficiency of CAD/reference-to-production asset conversion. • Successful handover of clean assets to sculpting, texturing, technical-art, and Unity teams. • Compliance with real-time performance and optimization requirements. • Effective collaboration and timely resolution/escalation of production issues. • Contribution to development and continuous improvement of the immersive surgical training platform. Portfolio Requirement: • Candidates must submit a professional portfolio demonstrating relevant 3D modeling work. • Portfolio should preferably include hard-surface assets, environments, medical/surgical instruments, wireframes/topology, and real-time/game/simulation-ready models.

Details

CompanyMeril
LocationGujarat, India
TypeFULL TIME
Nichetech

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